Despite Shattered Space's release, Starfield is still weighed down with negative reviews, which is quite sad considering that ...
Bethesda Game Studios, the American video game developer that is widely celebrated for its series of action role-playing ...
As the Starfield Shattered Space DLC approaches, Bethesda boss Todd Howard discussed the making of the sci-fi RPG in an ...
Howard, who serves as executive producer and director at Bethesda Game Studios and was most recently game director on ...
Todd Howards admits Bethesda cuts very little from its games, leading Skyrim, Fallout 4, and Starfield to be "irresponsibly ...
Todd Howard’s Starfield balances exploration with loot in a way that respects player time, avoiding the typical grind for ...
Bethesda Game Studios boss Todd Howard in an interview with BAFTA stated Bethesda games are "irresponsibly large" due to the team cutting very little content from their games.
Todd Howard, the director of Bethesda Game Studios, is letting players know why the studio's games are always so ridiculously large.
The DLC-sized Fallout New Vegas mod Nuevo Mexico is back with a brand new trailer, showing off the massively detailed hubs ...
Todd C. Howard is president of th+a architects, a specialty firm on the forefront of architecture, interior design, and planning for the education, healthcare, and civic sectors. Launched in 1998 ...
Fallout 3, for example, was set in Washington while Fallout 4 took place in Boston. In fact, Todd Howard recently commented on Fallout's American setting in an interview with Kinda Funny.
But Bethesda veteran Todd Howard admits that the size of their role-playing games is downright irresponsible at times, and in a BAFTA interview (via Insider Gaming) he now tells us why the games are ...