Saber Interactive's COO comments on the gaming industry's rough patch, and explains how they manage to navigate through it.
"We don't need to sell 4 million units to make it [Space Marine 2] a success," Willits said earlier this month. "There are ...
The list of big budget video game failures is growing longer each month, with triple-A publishers struggling to make a dent ...
Space Marine 2 launched last month to rave reviews and high player numbers. It’s likely the best Warhammer 40k game ever made ...
Space Marine 2 is such a mega-successful hit that the sequel has helped boost its publisher's revenues by over 1200% ...
Tim Willits, the CEO of Saber Interactive, decline to share hard sales data, but said the game's success can be "dangerous" for the studio. "When you have a big hit and you have that internet kind ...
What you need to know Developer Saber Interactive recently launched Warhammer 40,000: Space Marine 2. According to Saber Interactive chief creative officer Tim Willits, the game's early success ...
The Space Marine 2 developers are already thinking about ideas for DLC - and a potential Space Marine 3. Speaking to IGN, Saber Interactive CCO Tim Willits explains that game director Dmitry ...
Speaking exclusively to IGN as part of a sweeping post-launch interview just over two weeks after Space Marine 2’s record-breaking launch, Saber Interactive Chief Creative Officer Tim Willits ...
The success of Space Marine 2 means that everything has changed for its developer, according to Saber Interactive CCO Tim Willits. Speaking to IGN, Willits says, "When you have a big hit ...